NBA faucets Tencent Music Leisure for audio content material partnership

QQ Music platform to offer official NBA podcasts.

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  • Amateur podcasters are given the opportunity to create NBA content
  • NBA fans get a special QQ Music subscription offer

The National Basketball Association (NBA) has entered into a new content partnership with the Chinese music streaming service provider Tencent Music Entertainment (TME).

Under the new agreement, TME’s QQ Music platform will host a range of official NBA podcasts, as well as host a podcast creation contest for amateur podcasters. There will also be a special subscription for NBA fans that offers the chance to win tickets among other offers.

Musicians are also expected to work with the NBA and TME to promote league events.

QQ Music, a freemium music streaming service, is a joint venture between TME and audio streaming giant Spotify. The Swedish company has a stake in TME together with the majority owner of the Chinese technology group Tencent. Along with KuGou and Kuwo, QQ is one of the most popular streaming apps in China.

The deal continues the NBA’s lucrative sponsorship operation. In June, a study by the IEG found that the league and its 30 teams generated a record $ 1.46 billion in sponsorship revenue in the 2020/21 season. This corresponds to an increase of six percent compared to 2019/20.

IEG added that league-level partnerships were the main driver behind the increase in sales, with the NBA signing 13 new contracts. It added that league-level sponsorship spending has increased nearly 50 percent since the 2017/18 campaign.

International Browser Video games Market Report 2021: Main Gamers Embrace King Digital Leisure, NCSOFT, GungHo On-line, Zynga, Tencent, Microsoft, Activision Blizzard Inc., Sega, Sony and Peak Video games

The “Browser Games Global Market Report 2021: COVID-19 Impact and Recovery by 2030” Report was added ResearchAndMarkets.com Offer.

Major players in the browser games market are King Digital Entertainment, NCSOFT, GungHo Online, Zynga, Tencent, Microsoft, Activision Blizzard Inc., Sega, Sony Corporation and Peak Games.

The global browser games market is projected to grow from $ 23.81 billion in 2020 to $ 24.99 billion in 2021, with an average annual growth rate (CAGR) of 5%.

The market is projected to reach $ 34.47 billion in 2025 with an annual growth rate of 8%.

The rapid increase in the number of active players around the world is driving the browser game market. According to the League of Betting, the number of online gamblers is projected to reach 1 billion by 2024, up from 877 million in 2020. According to the online gaming report as of 2019, gamers play an average of seven hours and seven minutes a week, but younger gamers spend a lot more time playing games, while 26- to 35-year-olds play 8 hours 12 minutes a week.

Germany and the United States were linked with the highest number of players playing for more than 20 hours at 11.6% per week. Hence, the rapid increase in the number of active players around the world is expected to drive the browser game market.

Player frustration from slow downloads is the main limiting factor in the browser game market. The time it takes to download games has been reported as the world’s biggest problem. 33.8 percent said this is the main problem.

Seasoned gamers are most concerned about download speed. Over 41% of ambitious professionals and experts indicate that experienced gamers are more likely to play more complex games that require larger downloads. The download performance affects their games more from experience.

According to the 2019 Online Gaming Report, frustration with download speed is highest in the US, where 39.4% of gamers register sluggish downloads as a primary concern. Hence, the frustration of gamers from slow downloads is expected to hamper the growth of the browser game market.

The story goes on

The browser games market covered in this report is divided into cellphone games, pay-to-play games, free-to-play games, pay-in-play games by type, and by end-users in smartphone and tablet, PC, TV, etc. divided.

Companies in the browser gaming market are focusing on technologies like Augmented Reality (AR) and Virtual Reality (VR) to improve the gaming experience and offer better products. Industry experts expect VR / AR games to get a big boost in 2019 and headset prices to become more affordable for an even more immersive gaming experience. Many popular games are likely to incorporate VR and IR.

Stormland, which was released in 2019, is an open world shooter. It has some great features like reloading and updating that use VR technology in very creative ways. It also includes a play area that has been procedurally created to ensure that each playthrough is different.

Pokemon GO is probably the most popular augmented reality game and is expected to release some new updates in 2019 to ensure it stays strong for a while. Niantic Labs, developer of the Pokemon Go game, has already raised $ 225 million in the company’s funding round and is now focused on developing more AR-based games.

In September 2020, Microsoft Corporation, a US-based technology company, acquired ZeniMax Media for $ 7.5 billion in cash. With this acquisition, Microsoft will grow from 15 to 23 creative studio teams and add Bethesda’s franchise to Xbox Game Pass. ZeniMax Media, an American video game holding company based in Rockville, Maryland.

Main topics covered:

1. Summary

2. Market characteristics of browser games

3. Market trends and strategies for browser games

4. Effects of COVID-19 on browser games

5. Browser Games Market Size and Growth

5.1. Historic Global Browser Games Market, 2015-2020, Billion US Dollars

5.1.1. Driver of the market

5.1.2. Restrictions in the market

5.2. Global Browser Games Market Forecast, 2020-2025F, 2030F, Billion US Dollars

5.2.1. Driver of the market

5.2.2. Restrictions in the market

6. Market segmentation for browser games

6.1. Global Browser Games Market, Segmentation By Type, Historical And Forecast, 2015-2020, 2020-2025F, 2030F, Billion US Dollars

  • Mobile games

  • Pay-to-play games

  • Free games

  • Pay-in-play games

6.2. Global Browser Games Market, Segmentation By End User, Historical And Forecast, 2015-2020, 2020-2025F, 2030F, Billion US Dollars

  • Smartphone and tablet

  • Pc

  • TV

  • Other

6.3. Global Browser Games Market, Segmentation By Operating System, Historical And Forecast, 2015-2020, 2020-2025F, 2030F, Billion US Dollars

7. Browser games Market regional and country analysis

7.1. Global Browser Games Market Split by Regions, Historical and Forecast, 2015-2020, 2020-2025F, 2030F, Billion US Dollars

7.2. Global Browser Games Market Split by Country, Historical and Forecast, 2015-2020, 2020-2025F, 2030F, Billion US Dollars

Mentioned companies

For more information on this report, see https://www.researchandmarkets.com/r/269tvt

View source version on businesswire.com: https://www.businesswire.com/news/home/20210514005288/de/

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Serious about shopping for inventory in Sundial Growers, SOS, Nokia, AMC Leisure, or Tencent Music Leisure?

NEW YORK, April 6, 2021 / PRNewswire / – InvestorsObserver issues critical PriceWatch alerts for SNDL, SOS, NOK, AMC, and TME.

To see how InvestorsObserver’s proprietary rating system rates these stocks, check out InvestorsObserver’s PriceWatch alert by selecting the appropriate link.

(Note: you may need to copy this link into your browser and then press the button [ENTER] Key.)

InvestorsObserver’s PriceWatch alerts are based on our proprietary valuation method. Each stock is valued based on short term technical, long term technical and fundamental factors. Each of these ratings are then combined into an overall rating that determines a stock’s general suitability for investment.

SOURCE InvestorsObserver

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Tencent Music Leisure Group Declares $1 billion Share Repurchase Program

Shenzhen, China, March 28, 2021 / PRNewswire / – Tencent Music Entertainment Group (“Tencent Music, “TME” or the “Company”) (NYSE: TME), the leading online music entertainment platform in Chinaannounced today that its board of directors (the “Board of Directors”) has approved a share buyback program under which the Company may conduct up to one buyback $ 1 billion of Class A common stock in the form of American Depositary Shares (“ADS”) for a period of twelve months from the March 29, 2021 (collectively the “Share Buyback Program”).

Mr. Tong Tao Sang, Chairman of the Board of Directors, said, “The share buyback program is a strong indication of the Board’s confidence in the company’s business prospects and long-term strategy. We believe it will ultimately benefit TME and create value for shareholders . “

The buybacks proposed by the Company may from time to time be made through open market transactions at prevailing market prices, privately negotiated transactions, block deals and / or in any other manner permitted by law, depending on market conditions and in accordance with applicable rules and regulations. The timing and dollar amount of repurchase transactions are regulated by the Securities and Exchange Commission (“SEC”) 10b-18 and / or rule 10b5-1 requirements. The Board of Directors will regularly review the share buyback program and may approve an adjustment to its terms and size, or suspend or terminate the program. The company plans to fund buybacks from its existing cash balance.

over Tencent Music entertainment
Tencent Music Entertainment Group (NYSE: TME) is the leading online music entertainment platform in Chinaand operates the country’s popular and innovative music apps: QQ Music, Kugou Music, Kuwo Music and WeSing. Tencent Music’s mission is to use technology to empower music in people’s lives by allowing them to create, enjoy, share and interact with music. Tencent The music platform includes online music, online karaoke and music-oriented live streaming services that music fans can use to discover, hear, sing, see, perform and socialize music. Visit ir.tencentmusic.com for more information.

Safe Harbor Statement
This press release contains forward-looking statements. These statements are made in accordance with the “safe harbor” provisions of the US Private Securities Litigation Reform Act of 1995. Statements that are not historical facts, including statements about the company’s beliefs and expectations, are forward-looking statements. Forward-looking statements involve inherent risks and uncertainties and a number of factors could cause actual results to differ materially from those contained in any forward-looking statements. In some instances, forward-looking statements may be identified by words or expressions such as “may,” “will,” “expect,” “anticipate,” “aim,” “aim,” “estimate,” “intend”. plan, “believe”, “potentially”, “further”, “is / are likely” or other similar expressions. For more information about these and other risks, uncertainties, or factors, see the company’s filings with the SEC. All information in this press release is as of the date of this press release and the company undertakes no obligation to update this information unless required by applicable law.

Investor Relations contact

Tencent Music entertainment group
[email protected]
+86 (755) 8601-3388 ext. 883606

SOURCE Tencent Music entertainment group

similar links

https://www.tencentmusic.com/

Enthusiastic about shopping for inventory in Tencent Music Leisure, 4 Seasons Edu, Cinedigm, Molecular Information, or Palantir Applied sciences?

NEW YORK, March 26, 2021 / PRNewswire / – InvestorsObserver issues critical PriceWatch alerts for TME, FEDU, CIDM, MKD, and PLTR.

To see how InvestorsObserver’s proprietary rating system rates these stocks, check out InvestorsObserver’s PriceWatch alert by selecting the appropriate link.

(Note: you may need to copy this link into your browser and then press the button [ENTER] Key.)

InvestorsObserver’s PriceWatch alerts are based on our proprietary valuation method. Each stock is valued based on short term technical, long term technical and fundamental factors. Each of these ratings are then combined into an overall rating that determines a stock’s general suitability for investment.

SOURCE InvestorsObserver

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Bragar Eagel & Squire, P.C. is Investigating Tencent Music Leisure Group on Behalf of Tencent Stockholders and Encourages Buyers to Contact the Agency

TipRanks

Wells Fargo: 2 Strong Stocks With Upward Potential Above 70%

Wells Fargo analysts have scrutinized the market, or specifically the winners and losers of current market conditions. In a recent release, senior equity analyst Chris Harvey writes, “The risk and outperformance of small caps have made this stock market a haven for stock pickers.” Obviously, Harvey sees that small-cap stocks are doing well right now and are doing well for investors numerous options are available to choose from. While small caps are generally a riskier investment, one distinct advantage over bigger names is the potential for higher returns. This is where the risk / reward paradigm comes into play. Following Harvey’s tip, the company has made a number of recommendations and found small-cap stocks on the cusp of growth that promise a return of 70% or more for the coming year. We ran two of them through the TipRanks database to see what other Wall Street analysts were up to. Ping Identity Holding (PING) Based on the technology industry, Wells Fargo’s first pick is Ping Identity Holding Corp, which specializes in identity management. The company offers a range of products that customers can use to control login and access to networks and databases. While Ping Identity has been in business for nearly 20 years, it has only been a public company for a year and a half. In the company’s most recent quarterly report for the fourth quarter of 2010, Ping reported mixed results, and immediately posted a 20% decline in price. The EPS was a net loss of 4 cents per share. Revenue was down 7% year-over-year to $ 63.2 million, but increased 5.5% sequentially, marking the second highest quarterly revenue the company has had since going public. For the full year, total revenue was $ 243.6 million, driven by a 15% increase in annual recurring revenue (ARR) year over year, which hit $ 259.1 million. The company saw a 34% increase in customers with an ARR of more than $ 1 million, a solid win on one key metric. Wells Fargo analyst Philip Winslow was particularly impressed with the ARR gain. “Ping reported solid fourth quarter results, with ARR exceeding expectations. The 15% year-over-year ARR growth was above consensus estimates of $ 256.1 million due to continued adoption of SaaS solutions, which accelerated more than expected and accounted for + 15% of total ARR, ” wrote the 5-star analyst. Winslow added, “The company is seeing continued signs of pent-up demand as customers phased out their purchases as projects previously suspended from COVID budget pressures emerge in the pipeline and companies modernize legacy systems whose flaws are exposed been the past year. “To this end, Winslow rates PING as overweight (i.e. buy) and has a target price of $ 40, indicating upside potential of 76% over the next 12 months. (To see Winslow’s track record, click here.) Winslow is not an outlier in his bullish stance, but there is some divide on Wall Street over ping. The analysts’ consensus view is a moderate buy based on a dozen ratings that consisted of 7 buys and 5 holds The shares are priced at $ 22.59 and their average target price of $ 33.71 indicates a year-long share Upward movement of 49%. (See PING stock analysis on TipRanks.) Sangamo Therapeutics (SGMO) Let’s shift gears and take a look at the life science sector. Sangamo is a biotechnology company focused on developing genomic therapies to treat genetic diseases. The company’s pipeline includes 17 different programs at various stages of development that target a range of diseases, including IBD, beta thalassemia, sickle cell disease and hemophilia A. Back in December, the company reported an update on its ongoing collaboration with Pfizer on Giroctocogene fitelparvovec. This is a gene therapy product that is being developed to treat haemophilia A. Follow-up data from the Phase 1/2 Alta study indicated that the drug was well tolerated and safe in the small cohort of patients tested. Giroctocogene fitelparvovec is now starting the patient dosage phase of the phase 3 AFFINE study. In February, Sangamo reported that it had entered into a global partnership with Biogen to develop and commercialize new therapies for gene regulation. The therapies under consideration target Alzheimer’s, Parkinson’s and other neurological diseases. The bulls include Wells Fargo analyst Yanan Zhu, who wrote of the bigger picture: “Overall, we continue to see significant upside in the company’s genomic drug pipeline programs and platforms, particularly the regulatory T (Treg) cell therapy platform may target a wide range of autoimmune diseases and the ZFP-TF gene regulatory platform, which may target certain difficult-to-target neurological indications… ”In light of these comments, Zhu reiterates the company’s overweight (i.e. buy) rating on the stock and set up target price $ 29, suggesting a robust upward move of 158%. (To see Zhu’s track record, click here.) Overall, SGMO has shown optimism and caution about the consensus view among sell-side analysts. Out of 5 analysts surveyed over the past 3 months, 2 are bullish about the stock while 3 continue to fail. The bulls have the edge, however, as the average price target is $ 19.40 and indicates a 72% uptrend. (See SGMO stock analysis on TipRanks.) To find great ideas for trading stocks at attractive valuations, visit TipRanks’ Best Stocks to Buy, ‘a newly launched tool that brings together all of TipRanks’ stock insights. Disclaimer: The opinions expressed in this article are solely those of the presented analysts. The content is intended to be used for informational purposes only. It is very important that you do your own analysis before making any investment.

Tencent Music Leisure Group to Report Fourth Quarter and Full 12 months 2020 Monetary Outcomes on March 22, 2021 Japanese Time | Information

Shenzhen, China, February 22, 2021 / PRNewswire / – Tencent Music Entertainment Group (“Tencent Music”, “TME” or the “Company”) (NYSE: TME), the leading online music entertainment platform in China, announced today that it will publish its unaudited financial results for the fourth quarter and all of 2020 after the US market closed on Monday, March 22, 2021.

Tencent Music’s management will host a conference call on Monday, March 22, 2021 at 8:00 p.m. Eastern Time or on Tuesday, March 23, 2021 at 8:00 a.m. Beijing Time to discuss financial results. Listeners can access the call by dialing the following numbers:

USA Toll Free:

+ 1-888-317-6003

International:

+ 1-412-317-6061

Mainland China Toll Free:

400-120-6115

Hong Kong toll free:

800-963-976

Access code:

6516722

The replay can be accessed until March 29, 2021 by dialing the following numbers:

USA Toll Free:

+ 1-877-344-7529

International:

+ 1-412-317-0088

Access code:

10151724

A live and archived webcast of the conference call will also be available on the company’s Investor Relations website at https://ir.tencentmusic.com/.

About Tencent Music Entertainment

Tencent Music Entertainment Group (NYSE: TME) is the leading online music entertainment platform in China and operates the most popular and innovative music apps in the country: QQ Music, Kugou Music, Kuwo Music and WeSing. Tencent Music’s mission is to use technology to empower music in people’s lives by allowing them to create, enjoy, share and interact with music. Tencent Music’s platform includes online music, online karaoke and music-oriented live streaming services that enable music fans to discover, hear, sing, watch, perform and socialize music.

For more information, please visit ir.tencentmusic.com.

Investor Relations contact

Tencent Music entertainment group

ir@tencentmusic.com

+86 (755) 8601-3388 ext. 883606

Show original content:https://www.prnewswire.com/news-releases/tencent-music-entertainment-group-to-report-fourth-quarter-and-full-year-2020-financial-results-on-march-22-2021- Eastern-Time-301232259.html

SOURCE Tencent Music entertainment group

Second Tencent Music Leisure Awards Conclude Efficiently, Additional Propelling the Development and Growth of China’s Digital Music Business

Shenzhen, China, January 26, 2021 / PRNewswire / – Tencent Music Entertainment Group (“Tencent Music”, “TME” or the “Company”) (NYSE: TME), the leading online music entertainment platform in China, hosted the second year Tencent Presentation of the Music Entertainment Awards (TMEA) at The Venetian Macao on January 23, 2021. The ceremony was broadcast live Tencent Music platforms including QQ Music, Kugou Music, Kuwo Music, and WeSing. In the 48 hours after the ceremony ended, topics related to the TMEA ceremony attracted 18.5 billion cumulative page views online.

Under the motto “Music to Live”, the second TMEA mastered and overcame the challenges of the Chinese music listeners last year, united and inspired them and released their enthusiasm for music and joie de vivre. During the ceremony, 57 awards were presented to national and international artists for their musical talents and contributions to the music entertainment industry China;; The winners included the K-pop group BLACKPINK, popular Chinese singers GEM, Jane ZhangJJ Lin, Mayday, Zhou Shenand the icon Taylor Swiftamong other musicians. The award ceremony was accompanied by live performances by leading music artists Chinalike CORSAK, Jane Zhang, WHEN, Richie Jenand Sunnee, each representing different styles and genres of music.

This year’s TMEA used innovative technologies to integrate online and offline experiences for the audience. In addition to watching the awards show online, music fans were able to overcome distance restrictions to interact with friends, creating a unique, immersive experience for music lovers. In addition, this year’s TMEA offered the latest technology for tailor-made live streaming surround sound systems for concerts. TME plans to increase the use of such systems in future concerts and create an exciting new experience for online music performance.

Since the opening ceremony in 2019, TMEA has leveraged TME’s broad user base, deep understanding of music trends and user insights, and rich and diverse music content to develop into an influential awards ceremony in the Chinese music industry.

Leverage Tencent TMEA, Music’s premier online music entertainment platform, has become the epitome of popular music trends in the country and plays an important role in showcasing and further unlocking the value of music. The awards serve to cultivate high quality music content and make it known to the public, as well as to celebrate the cultural virtues of the Chinese music industry, from which the industry, music artists and users alike benefit.

About Tencent Music Entertainment

Tencent Music Entertainment Group (NYSE: TME) is the leading online music entertainment platform in China and operates the most popular and innovative music apps in the country: QQ Music, Kugou Music, Kuwo Music and WeSing. Tencent Music’s mission is to use technology to empower music in people’s lives by allowing them to create, enjoy, share and interact with music. Tencent Music’s platform includes online music, online karaoke and music-oriented live streaming services that enable music fans to discover, hear, sing, watch, perform and socialize music. Please visit ir.tencentmusic.com for more information.

Contact for media work
E-mail: [email protected]

SOURCE Tencent Music entertainment

similar links

https://ir.tencentmusic.com/

Tencent Music Leisure Group Proclaims Acquisition of Lazy Audio | Information

Shenzhen, China, January 15, 2021 / PRNewswire / – Tencent Music entertainment group (“Tencent Music, “” TME “or” Company “) (NYSE: TME), the leading innovative online music entertainment platform in Chinaannounced today that there is a definitive agreement to acquire 100% of the shares in Shenzhen Lanren Online Technology Co, Ltd. (“Lazy Audio”, “Lanren Tingshu”), an established audio platform in Chinafor an overall view of 2.7 billion RMBThis will be paid primarily in cash, plus certain post-purchase equity settled rewards to Lazy Audio’s management team. Existing Lazy Audio shareholders include China Literature Limited (“China Literature” stock code: 00772.HK), the Lazy Audio management team, and other financial investors. The transaction is expected to close in the first half of 2021 under customary closing conditions.

Established in 2012, Lazy Audio is a comprehensive audio platform that provides entertainment to customers in the form of audiobooks, Chinese comedy, podcasts, and other radio broadcasts. Monetization is done through a variety of channels including pay per title, subscription pay for content, and advertising. Lazy Audio has grown into a thriving community with strong user interactions and engagement, providing superior content and services to audio users in all areas China. Lazy Audio has a highly scalable user base, making it one of the leading audio platforms in China.

“We are very excited to welcome the talented Lazy Audio team to the TME family and expect this strategic acquisition to significantly enhance our presence in Germany’s fast-growing long-form audio industry China“said Mr. Cussion Pang, CEO of Tencent Music. “As a leading provider of audio entertainment, Lazy Audio can be seamlessly integrated into our existing long-form audio strategy, further monetizing the extensive library of high quality literature IPs that we can access through strategic partnerships with China Literature and China Literature others can. “

“The Lazy Audio catalog will expand our audio content library and its recording capacity will greatly increase our audiobook production. We believe this partnership will help us address the increasingly diverse needs of our customers and build our brand awareness in this segment. Generate You will benefit from significant operational synergies and accelerate our path to becoming a leading audio entertainment platform in China“Added Mr. Pang.

Mr. Bin Song, founder and chief executive officer of Lazy Audio, said, “We share the same vision with TME as this one China The audio industry is a less permeated area with great potential. By merging with TME we can strengthen our competitiveness and create a stronger connection with TME Tencent Portfolio and take lazy audio to the next level. “

Lazy Audio continues to operate independently while being an integral part of TME’s overall long-form audio strategy. Upon completion of the acquisition, TME will consolidate its investment in Lazy Audio and allow Lazy Audio full access to TME’s expertise, leading technology and strong advertising capabilities.

over Tencent Music entertainment

Tencent Music Entertainment Group (NYSE: TME) is the leading online music entertainment platform in Chinaand operates the country’s popular and innovative music apps: QQ Music, Kugou Music, Kuwo Music and WeSing. Tencent Music’s mission is to use technology to empower music in people’s lives by allowing them to create, enjoy, share and interact with music. Tencent The music platform includes online music, online karaoke and music-oriented live streaming services that music fans can use to discover, hear, sing, watch, perform and socialize music. For more information, please visit ir.tencentmusic.com.

Safe Harbor Statement

This press release contains forward-looking statements. These statements are made in accordance with the “safe harbor” provisions of the US Private Securities Litigation Reform Act of 1995. Statements that are not historical facts, including statements about the company’s beliefs and expectations, are forward-looking statements. Forward-looking statements involve inherent risks and uncertainties and a number of factors could cause actual results to differ materially from those contained in any forward-looking statements. In some instances, forward-looking statements may be identified by words or expressions such as “may,” “will,” “expect,” “anticipate,” “aim,” “aim,” “estimate,” “intend”. Plan, “believe,” “potential,” “continue,” “is / are likely” or other similar expressions. For more information about these and other risks, uncertainties or factors, see the company’s filings with the SEC. All Information contained in this press release is as of the date of this press release and the company undertakes no obligation to update this information unless required by applicable law.

Investor Relations contact
Tencent Music entertainment group
ir@tencentmusic.com
+86 (755) 8601-3388 ext. 883606