Grand Rapids yoga studio elevating cash for Afghan translator’s household

GRAND RAPIDS, Michigan – On Tuesday, the Kula Yoga Studio in Easttown hosted a drop-in fundraising class to raise money for an Afghan family.

Jason Gaal, one of its members, is a Marine. His interpreter Ahmad Srosh is safely back in the USA and lives with his family in Texas.

However, due to the recent events in Afghanistan, Srosh’s remaining family is in danger. Gaal raises money to bring the rest of the Srosh family to America.

“The state of the world is really suffering at the moment. Lots of people don’t do a lot. They say a lot. But they don’t necessarily do much. That really annoyed me during this Afghanistan crisis. When I came up with this yoga flow … everything in that flow will serve the state in Afghanistan, ”said yoga teacher Byron Janisse.

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Wattpad, Webtoon Unite to Kind a New Leisure Studio

Naver, the company behind Webtoon, acquires the fiction site Wattpad and the two platforms are merged into a new entertainment studio.

The multi-platform company Wattpad is merging with Webtoons start a new entertainment studio.

Wattpad WEBTOON Studios will create new films and TV series adapted from the stories posted on both online platforms. South Korean media company Naver recently acquired Wattpad and will merge it with Webtoon, which Naver also owns and operates. Wattpad WEBTOON Studios will focus on promoting and developing the Comic and YA properties that will come from the two online services. With the combined IP of both sites, Wattpad WEBTOON Studios already has more than 100 projects in development or production.

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“We’re bringing a new era of diverse voices and incredible intellectual property to audiences and an industry that seeks both,” said Aron Levitz, President of Wattpad WEBTOON Studios. “Companies spend billions of dollars capturing the last 100 years of intellectual property. We look to the future with hundreds of millions of new stories to keep the next 100 years of hits on screens and bookshelves.”

“Wattpad WEBTOON Studios is here to break the boundaries of entertainment,” said WEBTOON Founder and CEO Jun Koo Kim. “The team at Wattpad WEBTOON Studios develops IP across formats, builds franchises and promotes the fandoms that drive them. All with a complete global perspective from day one. Wattpad WEBTOON Studios. Combines local market expertise and audience data with regional partners create local hits or develop them with a global audience in mind. “

“YA and comic adaptations are some of the biggest hits in publishing and entertainment. And Wattpad WEBTOON Studios has one of the largest libraries of either on the planet, ”said Allen Lau, co-founder and CEO of Wattpad. “Wattpad WEBTOON Studios has an unmatched IP library powered by a new generation of developers and the technology to create hits in any genre. We’re excited to combine WEBTOON and Wattpad’s leading IP leadership to create the world’s first truly modern studio. “

“Wattpad and WEBTOON stories are already in demand and considered some of the most exciting IPs in the entertainment market,” said Michelle Kwon, CEO of Studio N. “We’re excited to celebrate the launch of Wattpad WEBTOON Studios, and I’m looking forward to it on working with the new team. “

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Launched in 2006, Wattpad offers both amateur and established fiction writers the opportunity to share their work online and potentially get published by companies like Simon & Schuster or Penguin Random House. The platform has over 90 million active users and has been the starting point for several popular media items, including the popular love series After, which was first published on the site and recently turned into a Netflix movie.

Webtoon, also known as Line Webtoon, has been publishing South Korean Manhua (comics) online since 2004. Since its inception, Webtoon has grown to become one of the most popular online comics platforms in the world, with over 100 billion views annually by a predominantly female readership. Several anime adaptations have been made from series originally published on Webtoon, including the dark fantasy epic Tower of God as well as the martial arts-focused The God of High School. Rachel Smythes Eisner Award nominated Graphic novel Lore Olympus also started on the platform.

Naver is betting heavily on Wattpad WEBTOON Studios by providing $ 100 million to develop the new studio and its properties. As the new studio focuses on customizing its properties for film and television, the company reiterated its commitment to its fiction platform and the masthead of Wattpad Books, which has published over a hundred titles.

CONTINUE READING: Webtoons: What to Know and Where to Start

Source: Webtoon

Miss Nagatoro !: Naoto beats Hayase in her own game

About the author

Michael Lacerna
(42 published articles)

Michael is one of the Anime News Editors for CBR, a Link-Main in Smash Bros., and has also tried eating 100 tacos in one sitting (he came up to about thirty before stepping out.) After working as a copywriter for an advertising agency and at a music label, he’s now decided to pursue a career that focuses on a topic he’s really interested in: giant robots and the sad people who control them.

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$450M Leisure Studio Venture Deliberate in Hollywood

A joint venture between Bain Capital Real Estate and the BARDAS Investment Group is planning a huge new $ 450 million entertainment studio in Hollywood. The Echelon Studios are located on a 5 hectare site and will include four 19,000 square meter sound stages, a 15,000 square meter flex stage, a 90,000 square meter creative village and a 350,000 square meter creative office in two buildings. The joint venture has submitted plans for the project to the City of Los Angeles.

The project signals the demand for high-quality studio and production space. In a statement, David Simon, Founder and Managing Director of BARDAS Investment Group said this project is well positioned to meet demand from the market for content creation.

Located at 5601 Santa Monica Boulevard, Echelon Studios offers world-class amenities including restaurants, a central courtyard, collaboration and production spaces, outdoor communal areas, and movie rooms.

The joint venture was founded in 2019 and is aimed at studio, production and creative office opportunities that will serve the media and content creation industries in the Los Angeles market. It is currently under construction in another production studio at 712 Seward. According to the joint venture, the 550,000 square meter urban studio is the first “purpose-built urban studio campus property in Hollywood in more than 20 years”. The partnership has a total pipeline of 1 million square feet.

New York City sees one too Increase in demand for entertainment studiosAnd like in Los Angeles, content creation is behind the trend. Research by CBRE shows that there is strong demand in New York for high-quality production space, which includes small broadcast studios in office buildings, raw space in warehouses, and professional production facilities with isolated sound phases.

There have been a number of high profile studio leases this year. Top deals include Wildflower Studios and Netflix building studio complexes in Queens and Brooklyn, and Lionsgate has rented a new studio complex in Downtown Yonkers that is currently under construction. All three companies are newcomers to the market. Existing tenants are also expanding. Apple TV + has signed up to occupy 75,000 square feet of manufacturing space at Kaufman Astoria Studios and 15,000 square feet of office space on the property.

AWS Launches New ‘Amazon Nimble Studio’ and ‘AWS for Media & Leisure’ Initiative

AWS announced the general availability of Amazon Nimble Studio, a new service that allows customers to set up a studio to produce content in hours instead of weeks. The elasticity gives them almost unlimited scalability and access to rendering on demand. With Amazon Nimble Studio, customers can quickly engage and collaborate with artists from anywhere in the world and produce content faster and more cheaply. Artists have access to accelerated virtual workstations, high-speed storage, and scalable rendering in AWS ‘global infrastructure so they can create content faster. There are no upfront fees or obligations to use Amazon Nimble Studioand customers only pay for the underlying AWS services they use.

To bring high quality visual effects, animation, and creative content to life, studios have historically relied on high-performance local workstations connected to shared file storage systems via low-latency local networks. The increased consumer appetite for premium content and experiences has resulted in increased demand for computationally intensive rendering of visual effects and animations. This ever-growing demand is causing content production studios to outbid their compute, network, and storage infrastructure for peak capacity, which is proving expensive, difficult to manage, and difficult to scale. For example, a typical animated feature film now generates 730 terabytes of data and up to half a billion files. This requires more than 150 million computational hours and the coordination of hundreds of artists and engineers. Consumer demand for more content has also meant studios needing to attract talent from around the world who then need powerful workstations, specialized software, and high-speed storage and networking. All of these limitations can lead to production delays, increased costs, and missed opportunities for content production studios.

Additionally, AWS announced AWS for Media & Entertainment, an initiative that will make it easier for industry customers to discover, implement, and deliver specially designed AWS features and partner solutions for their highest priority workloads. This enables them to create compelling content faster. Invent new customer experiences, expand direct-to-consumer offerings, and improve media supply chain efficiency. AWS for Media & Entertainment hosts the broadest and deepest industry-specific cloud capabilities, including purpose-built media and creative services, hardware, solutions, tools, and partners. AWS for Media & Entertainment also sets up dedicated resources in each industry solution area to help customers reduce time to value by leveraging in-house resources, AWS Professional Services, and 400+ industry-specific Independent Software Vendor (ISVs) partners and more than 100 system integrators (SIs).

With Amazon Nimble Studio, customers can create a new content production studio in just a few hours. The creative talent then has instant access to high-performance workstations powered by Amazon Elastic Compute Cloud (EC2) G4dn instances with NVIDIA Graphical Processing Units (GPUs), Amazon FSx shared file storage, and ultra-low latency streaming over the global AWS network become. Amazon Nimble Studio enables content production studios to start with as few resources as necessary, scale those resources when the needs are highest, and shut them down when projects are complete. Content production studios can take remote teams from all over the world on board and give them access to exactly the right amount of high-performance infrastructure for only as long as necessary – without having to procure, set up and manage local workstations, file systems and low sites -Latency- Network. Amazon Nimble Studio supports both Windows and Linux operating systems, so artists can work with their favorite third-party creative applications.

Studios can also use custom software applications and embed them into Amazon Nimble Studio via Amazon Machine Images (AMIs) for seamless migration from on-premises to cloud infrastructure. Amazon Nimble Studio is the latest AWS solution for media and entertainment customers. It is part of the AWS Thinkbox Deadline Render Management application as a core function to support content creation. Leading media and entertainment companies such as Discovery, Disney, EuroSport, Formula 1, FOX, HBO Max, Peacock and Weta Digital use specially engineered AWS solutions that enable content creators, rightsholders, producers and distributors to reinvent five key business areas in the industry can accelerate: content production, direct-to-consumer and over-the-top streaming (OTT), broadcast, media supply chain and archive as well as data science and analytics.

“Amazon Nimble Studio will change the way customers produce content using a cloud-based production pipeline,” said Amazon Kyle Roche, Head of Content Production Tech, AWS. “To date, studios have struggled to keep up with the ever-increasing demand for creative content, which has resulted in an exponential increase in the processing power required to create content – accelerating workstation obsolescence and storage and rendering capacity charged on site. We’re excited to introduce you to Amazon Nimble Studio, a new transformation service for the creative community built for the cloud to make producing the content consumers want to see much faster, easier, and less expensive. “

Amazon Nimble Studio is available today in six AWS Regions and AWS Local Zones: US East (N. Virginia), US West (Oregon), Canada (Central), Europe (London), Asia Pacific (Sydney), and US Local Zone (Los Angeles), further support for the region coming soon.

Anjekumi connects players and enables them to play games from anywhere in the world on next generation devices. “With Amazon Nimble Studio, we can focus on the creative outcome rather than the technical journey as it solves some key issues in our production pipeline,” said Kurt Rauer, CEO of Anjekumi. “Our business is global and with Amazon Nimble Studio we can involve creative people worldwide without the friction that comes with it.”

California State University is a public university system in California with 23 campuses. “As the largest public higher education system in the country, the California State University system prides itself on having an innovative mindset in media and entertainment education that empowers a majority minority and a diverse student population,” said Dina Ibrahim, executive director of San Francisco State University . “AWS is a perfect partner to find a way forward for our creative programs as we are looking to move more of our educational experience to the cloud in the near future. Solutions like Amazon Nimble Studio give our students easier, hands-on access to the latest tools in content creation technology that better position them for career success. “

Evil Eye Pictures is an Oscar and Emmy award winning animation, visual effects, and design studio based in San Francisco, CA. “We like to go beyond the traditional and rely on new technologies that support innovative storytelling,” he says Dan Rosen, Co-Founder and Executive Creative Director of Evil Eye Pictures. “By adding Amazon Nimble Studio to our arsenal, we can more easily scale projects and collaborate with the best talent no matter where they are.”

Shomen Productions is a virtual animation and VFX studio that uses a global talent pool to create branded content. “We believe that the future of production will consist of dispersed teams and agile studios. The geographical access to a provided talent pool is no longer an obstacle to creativity, ”he says James Bennett, Founder and Director of VFX & Animation, Shomen Productions. “With a production solution like Amazon Nimble Studio, your team can scale production resources at will and collaborate efficiently over long distances. The ability to work remotely with creatives scattered around the world as easily as if they were sitting next to you has tremendous power. We believe Amazon Nimble Studio will be as important to creative production as iTunes is to the music industry. “

Sinking Ship Entertainment is an Emmy award-winning production and new media company based in Toronto. “We have been watching the development of Amazon Nimble Studio with excitement and look forward to adding it to our workflow,” he says Shervin Shahidi, Director of Digital Transformation, Sinking Ship Entertainment. “It will add dynamic elasticity to our skills and allow us to expand our talent pool to include artists around the world.”

Spire Animation Studios is a new feature animation studio. “Spire Animation was founded to empower world-class creative and technical talent to create a variety of high-end animated entertainment for the global audience,” he says Brad Lewis, Co-Founder and Chief Creative Officer of Spire Animation Studios. “By leveraging next-generation technologies like Amazon Nimble Studio and real-time game engines, we are rethinking the process of content production even when our artists are not in the same location.”

Firewalk Studios, a ProbablyMonsters Studio, Reveals Publishing Partnership with Sony Interactive Leisure for AAA Multiplayer Recreation

BELLEVUE, Wash .– () –Probably monsters™ Inc., a new category of game company that is building sustainable game studios through a people-first culture, is proud to announce this Firewalk Studios™, an AAA studio focused on world-class multiplayer experiences, has signed an agreement with Sony Interactive Entertainment as the exclusive publishing partner for its first multiplayer game. This publishing partnership is the first to be announced for a member of the MaybeMonsters studio family.

Firewalk Studios was founded in 2018 and is managed by Tony Hsu (Studio Head, previously GM and SVP of Destiny at Activision), Ryan Ellis (Game Director, previously Creative Director at Bungie) and Elena Siegman (Executive Producer, previously at Harmonix, Irrational Games) headed and bungie). The team consists of a large number of highly talented developers who have helped deliver best-selling, culturally impactful titles, including the Destiny franchise, where all three leads successfully collaborated on both development and release, and Call of Duty, Apex Legends, Mass Effect and Halo. This accumulated expertise enables this team to focus on delivering a rich multiplayer gaming experience based on great core gameplay and inspired art. Firewalk continues Recruiting top talent for his team built on collaboration, inclusion and respect.

Chances are, Monsters CEO and Founder Harold Ryan is continuing his vision of building and maintaining a family of AAA game studios and original IP through a people-first culture. The company’s integrative approach has drawn high-level talent who have worked together on dozens of blockbuster franchises from over 60 large companies. The unique development model allows the studios to focus on creating games while the company’s business team focuses on mentoring, funding, release negotiation, staffing, administration and technology for each studio. Chances are, Monsters build game studios so they can focus on their team, culture, and games while enjoying a stable career and thriving as game developers. The Firewalk Studios are an example of how successful the groundbreaking model that probably built Monsters is: The studios enjoy the creative and financial freedom to turn their imaginations into extraordinary gaming experiences.

“It is likely that Monsters has put together an exceptional team with remarkable industry talent at Firewalk Studios, and their original multiplayer game will be an exciting addition to our portfolio,” said Hermen Hulst, Head of PlayStation Studios, Sony Interactive Entertainment. “We are committed to bringing a wide range of different gaming experiences to our platform and are excited to be working with a visionary studio like Firewalk to bring their truly ambitious experiences to life.”

“I am proud of the sustainable model we have created for our AAA studios to grow and prosper,” said Harold Ryan, CEO and founder of MaybeMonsters. “Firewalk Studios’ strategic partnership with PlayStation fits in perfectly with the premier pedigree and creative vision of the studio.”

“At Firewalk Studios, our goal is to create great collaborative experiences through multiplayer games,” said Tony Hsu, studio head at Firewalk Studios. “That goal is supported by both the world-class operations team at MaybeMonsters and a team at SIE who love games and are great supporters of our project and studio.”

Likely, Monsters announced and encouraged the growth of three game studios across genres, including Firewalk Studios, Cauldron Studios, the development of an AAA narrative game, and a next-generation co-op RPG studio. More details on MaybeMonsters and its studio family will be revealed in the coming months. To learn more about Firewalk Studios, visit

You are likely to follow Monsters on Twitter at @prblyMONSTERS and connect on LinkedIn at

About likelyMonsters Inc.

Likely, Monsters, a new category of game company, was founded in 2016 by former Bungie President and CEO Harold Ryan. Monsters is likely building a family of sustainable game studios that create and launch original AAA games using a people-first culture. Headquartered in Bellevue, Washington, the company has a strong cast of seasoned, innovative game development executives with a proven track record of launching blockbuster projects. It is likely Monsters’ mission to unite, guide and empower talented game developers to create extraordinary interactive experiences. The company has built and nurtured the growth of three studios, each with a unique player focus. Firewalk Studios is making an original AAA multiplayer game published exclusively by Sony Interactive Entertainment, Cauldron Studios is making an original AAA storytelling game and the third studio is working on a next generation co-op RPG project. Monsters probably has over 200 employees and continues to grow sustainably. For more information, visit

Via Firewalk Studios

The purpose and aim of Firewalk Studios is to provide epic gaming entertainment based on great gameplay and inspirational art that captures the excitement of playing together. Firewalk Studios was founded in 2018 as part of the MaybeMonsters studio family and is run by a team of seasoned developers who know and love multiplayer games. Their experienced management team has created some of the greatest game and movie entertainment that has drawn millions of dedicated fans. These titles include Call of Duty, Destiny, Apex Legends, Mass Effect, Overwatch, The Avengers, Pacific Rim, Inside Out, Up, and Cars 2 “. Firewalk Studios is building a world class, next generation game studio that people come to first. The studio is taking a more sustainable approach to game development: this goes hand in hand with setting a high quality bar and treating each other with trust and respect. For more information, visit

Via Sony Interactive Entertainment

Sony Interactive Entertainment (SIE) is recognized as the world’s leading provider of interactive and digital entertainment and is responsible for the PlayStation® brand and the family of products and services. SIE has innovated since the original PlayStation was launched in Japan in 1994. The PlayStation family of products and services includes PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation ™ Store, PlayStation®Plus and PlayStation ™ Video, PlayStation ™ Music, PlayStation ™ Now and acclaimed PlayStation software from PlayStation Studios. SIE is headquartered in San Mateo, California and is a wholly owned subsidiary of Sony Group Corporation. The company has global functions in California, London and Tokyo.

Film Studio, Resort and Combined-Use Leisure Complicated Opening within the Mid-South | State

MEMPHIS, Tenn., April 13, 2021 / PRNewswire / – MVP3 Entertainment Group, LLC, an in Memphis The company focuses on purpose-built films, music and television productions, and gives back to nonprofits. It recently partnered with ATWEC Technologies, Inc. (ATWT in the OTC markets) to launch an entertainment mecca in the mid-south.

ATWEC Technologies sells child safety solutions to schools and daycare centers around the world. ATWEC and MVP3 have teamed up to create MVP3 Studios & Partners, LLC, the rooftop for a multi-purpose center with six production sound stages, music recording studios, television stations, retail, museum, art gallery, restaurants, office space leasing and indoor sports complex and family entertainment.

This project also includes hospitality with a 150 room hotel developed by the Worsham Hotel Group (based in) Atlanta) developing full and full service hotels, boutique inns and private residences.

“We have created the ultimate entertainment powerhouse with three brands. All different cultures, companies with the same mission and like-minded spirit to make a difference to help.” Memphis and the surrounding cities are getting back on their feet economically in the entertainment industry. We want to be the example that this world must come together. My motto is: “You have sticks, I have a match and together we can make a fire,” he said Marie Pizano, CEO / Founder of the MVP3 Entertainment Group.

This Trifecta entertainment powerhouse will be home to the MVP3 Studios, ATWEC Center and a hotel (TBD name / brand of the Worsham Hotel Group) and will include approximately six theaters showing blockbuster hits and new theater releases from MVP3 Studios.

Darnell Stitts of ATWEC Technologies had a vision that mirrored Pizano’s. “As fate would have it, after talking and sharing some of the same visions for the Majestic Complex, we decided to form an alliance to achieve our two goals,” said Stitts. “Marie is an important piece of the puzzle needed to light the fire we both share. Together we can light the sticks and light the fire so everyone can enjoy its heat.”

MVP3 Studios & Partners has acquired the property from Michael Lightman Realty Company, The Majestic Theater. Buildings and the 20 acre land it is on at 7051 Malco Crossing on the corner of Riverdale Rd. and Malco Crossing in Memphis.

“We have our own film series and work with other production companies who share our vision for content. We have also worked with film distribution companies and have a structured business plan that works to bring the city together in creating multiple sources of income to boost economic growth, tourism and to redefine what this entertainment industry needs to restore their media and music integrity. Working with ATWEC Technologies and its innovations, we can purify the air with their KV-X sterilization system for the movie studio, hotel and family center “, added Pizano.

Phase 1 is to be opened July 1, 2021, with six cinemas, restaurants, refreshments, catering, events and a rental theater for corporate events, presentations, singer / songwriter evenings and more.

Phase 2 will open in late autumn with gift shops, music recording studios, a television network and office rental space. Phase 3 is the hotel with 150 rooms. Phase 4 introduces new technologies, a sports complex and a family center with plans for an indoor theme park.

About ATWEC Technologies, Inc. (OTC PINK: ATWT): ATWEC Technologies, Inc. is a child safety and technology company headquartered in Memphis, TNATWT has developed three unique child safety devices that protect children during transport to and from schools, events and homes, giving parents and administrators peace of mind. ATWT was granted Patent No. 7,646,288, B2 by the U.S. Patent Office for its KV-3 system, and its business model is tied to state-to-state laws that are designed to mandate these systems for schools and other vehicles. The KV-3 and Kiddie AlertTM backup systems are currently sold to customers around the world. The company recently announced its new state-of-the-art KV-4 platform that uses RFID technology and its new cloud-based system to easily track children in vehicles to and from their homes. The company recently announced its KV-X product, which uses ultraviolet rays to clean bacteria and pathogens from a bus or van. The company trades in the OTC markets under the symbol “ATWT” and is the company’s website

Safe Harbor Statement

This press release contains “forward-looking statements” within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended, safe harbor provisions of the Private Securities Litigation Reform Act of 1995. “Forward-looking statements” describe future expectations, plans, results or strategies and are generally anticipated using words such as “may”, “future”, “plan” or “planned”, “will” or “should”, “expected”, “” “,” Draft “,” Eventually “or” Projected “.

You are cautioned that such statements are subject to a variety of risks and uncertainties that could cause future circumstances, events or results to differ materially from those projected in the forward-looking statements, including the risk that actual results may differ materially from those projected The forward-looking statements vary due to various factors and other risks identified in the company’s disclosure information.

All company or product names used are the property of their respective owners and may be trademarks (TM), service marks (SM) or registered trademarks (R) of other companies. They are only used for informational purposes and for their owners. Use without hurting the intention.


ATWEC Technologies, Inc.

Darnell Stitts, President and CEO


Media contact:

Tiare stone

MVP3 Entertainment Group

Telephone: 901.861.6304

You can find more information about the MVP3 Studios at

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SOURCE ATWEC Technologies, Inc.

Justin Bieber provides thrilling replace on sixth studio album | Leisure

Justin Bieber gave an update on the progress of his sixth studio album.

The 26-year-old superstar shared photos from the studio on Instagram and annoyed fans for picking the tracklist for the LP.

Next to a picture of him staring at a piece of paper, he wrote, “Go through the list of tracks for the album. (Sic)”

The ‘Yummy’ hitmaker also recorded a black and white shot of him with his mouth open: “How I feel about this album (sic).”

Justin released his latest album “Changes” last February and has since begun his “new era” with the singles “Holy”, “Lonely” and “Anyone”.

Last month the Grammy winner partnered with the Lewisham and Greenwich NHS Choir to release a charity version of his and Chance the Rapper’s mega-hit ‘Holy’ to reach the coveted number one Christmas spot in the UK charts.

But the tune was struck by YouTube stars and charity activist, LadBaby, whose song “Don’t Stop Me Eatin” – a cover of Journey’s 1981 hit “Don’t Stop Believin” – took first place.

The collaboration came about after Justin was beaten to Christmas number one by the choir’s charity single ‘A Bridge Over You’ in 2015.

The “Sorry” hitmaker by the time had encouraged his millions of Twitter followers to buy their song in order to get it to the top of the table ahead of his own single, “Love Yourself”.

He was also featured on ‘Monster’ from Canadian megastar Shawn Mendes’ album ‘Wonder’ last year.