U.S. Financial institution Debuts New Model Banking — Occasions Publishing Group, Inc.

By Jondi Gumz

Customers in the new US bank branch in Aptos uses a passcode to get into the ATM and use it to make deposits or withdrawals, or to pay for accounts. Bankers inside have mobile tablets to assist customers and a customer care station has space for one-on-one calls, but don’t come at lunchtime as the bank closes until 1pm for lunch

“We don’t have a cash line for transactions,” said. Heather Kesner, Senior Vice President for Consumer and Business Banking, San Francisco Bay, at US Bank. “We have replaced this concept with a number of comfortable meeting rooms where we can have in-depth discussions with our customers about their financial needs, with cash transactions being processed exclusively through our ATM.”

On Tuesday, October 5th, at the Rancho Del Shopping Center, Rancho Del Mar 96, a grand opening of the ribbon for the US bank in Aptos was held with the Aptos Chamber of Commerce.

The U.S. bank donates $ 4,000 to Aptos-based California FarmLink, whose mission is to invest in the prosperity of farmers and ranchers through lending and access to land, and $ 4,000 to Friends of Santa Cruz Public Libraries to help rebuild the Aptos library.

The new US bank branch in Aptos’ Rancho Del Mar Shopping Center.

Ana Alvarez is the branch manager.

The Aptos branch serves as a hub for wealth issues with a full-time investment advisor and business banking specialist on site.

Aptos customers can use the US Bank’s award-winning mobile app and online banking includes features such as personalized insights to make managing money easier, the US Bank Smart Assistant that lets you get everything you need in a few words , Co-browse live video to see the banker you’re talking to, and more.

US Bank Times Publishing Group Inc. tpgonlinedaily.com

In the new US bank branch in Aptos

“Many traditional everyday transactions can be processed using our new digital tools,” said Kesner, “so that we can focus our interactions with our customers on finding and delivering solutions to their financial needs.”

In response to the COVID-19 pandemic, the store is introducing design changes such as plexiglass barriers and antimicrobial surfaces, as well as signage to encourage social distancing.

Four more conversions are planned in the San Francisco Bay Area by 2022.

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The US bank reported nearly 70,000 employees and assets of $ 553 billion as of March 31. According to the FDIC, as of June 2019, the US bank had deposits of $ 47 million in the Aptos zip code – less than 6 percent of total deposits prior to the Aptos branch closure, and bank employees are believed to be working to get those deposits back.

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Firewalk Studios, a ProbablyMonsters Studio, Reveals Publishing Partnership with Sony Interactive Leisure for AAA Multiplayer Recreation

BELLEVUE, Wash .– () –Probably monsters™ Inc., a new category of game company that is building sustainable game studios through a people-first culture, is proud to announce this Firewalk Studios™, an AAA studio focused on world-class multiplayer experiences, has signed an agreement with Sony Interactive Entertainment as the exclusive publishing partner for its first multiplayer game. This publishing partnership is the first to be announced for a member of the MaybeMonsters studio family.

Firewalk Studios was founded in 2018 and is managed by Tony Hsu (Studio Head, previously GM and SVP of Destiny at Activision), Ryan Ellis (Game Director, previously Creative Director at Bungie) and Elena Siegman (Executive Producer, previously at Harmonix, Irrational Games) headed and bungie). The team consists of a large number of highly talented developers who have helped deliver best-selling, culturally impactful titles, including the Destiny franchise, where all three leads successfully collaborated on both development and release, and Call of Duty, Apex Legends, Mass Effect and Halo. This accumulated expertise enables this team to focus on delivering a rich multiplayer gaming experience based on great core gameplay and inspired art. Firewalk continues Recruiting top talent for his team built on collaboration, inclusion and respect.

Chances are, Monsters CEO and Founder Harold Ryan is continuing his vision of building and maintaining a family of AAA game studios and original IP through a people-first culture. The company’s integrative approach has drawn high-level talent who have worked together on dozens of blockbuster franchises from over 60 large companies. The unique development model allows the studios to focus on creating games while the company’s business team focuses on mentoring, funding, release negotiation, staffing, administration and technology for each studio. Chances are, Monsters build game studios so they can focus on their team, culture, and games while enjoying a stable career and thriving as game developers. The Firewalk Studios are an example of how successful the groundbreaking model that probably built Monsters is: The studios enjoy the creative and financial freedom to turn their imaginations into extraordinary gaming experiences.

“It is likely that Monsters has put together an exceptional team with remarkable industry talent at Firewalk Studios, and their original multiplayer game will be an exciting addition to our portfolio,” said Hermen Hulst, Head of PlayStation Studios, Sony Interactive Entertainment. “We are committed to bringing a wide range of different gaming experiences to our platform and are excited to be working with a visionary studio like Firewalk to bring their truly ambitious experiences to life.”

“I am proud of the sustainable model we have created for our AAA studios to grow and prosper,” said Harold Ryan, CEO and founder of MaybeMonsters. “Firewalk Studios’ strategic partnership with PlayStation fits in perfectly with the premier pedigree and creative vision of the studio.”

“At Firewalk Studios, our goal is to create great collaborative experiences through multiplayer games,” said Tony Hsu, studio head at Firewalk Studios. “That goal is supported by both the world-class operations team at MaybeMonsters and a team at SIE who love games and are great supporters of our project and studio.”

Likely, Monsters announced and encouraged the growth of three game studios across genres, including Firewalk Studios, Cauldron Studios, the development of an AAA narrative game, and a next-generation co-op RPG studio. More details on MaybeMonsters and its studio family will be revealed in the coming months. To learn more about Firewalk Studios, visit firewalkstudios.com.

You are likely to follow Monsters on Twitter at @prblyMONSTERS and connect on LinkedIn at linkedin.com/company/probablymonsters.

About likelyMonsters Inc.

Likely, Monsters, a new category of game company, was founded in 2016 by former Bungie President and CEO Harold Ryan. Monsters is likely building a family of sustainable game studios that create and launch original AAA games using a people-first culture. Headquartered in Bellevue, Washington, the company has a strong cast of seasoned, innovative game development executives with a proven track record of launching blockbuster projects. It is likely Monsters’ mission to unite, guide and empower talented game developers to create extraordinary interactive experiences. The company has built and nurtured the growth of three studios, each with a unique player focus. Firewalk Studios is making an original AAA multiplayer game published exclusively by Sony Interactive Entertainment, Cauldron Studios is making an original AAA storytelling game and the third studio is working on a next generation co-op RPG project. Monsters probably has over 200 employees and continues to grow sustainably. For more information, visit likelymonsters.com.

Via Firewalk Studios

The purpose and aim of Firewalk Studios is to provide epic gaming entertainment based on great gameplay and inspirational art that captures the excitement of playing together. Firewalk Studios was founded in 2018 as part of the MaybeMonsters studio family and is run by a team of seasoned developers who know and love multiplayer games. Their experienced management team has created some of the greatest game and movie entertainment that has drawn millions of dedicated fans. These titles include Call of Duty, Destiny, Apex Legends, Mass Effect, Overwatch, The Avengers, Pacific Rim, Inside Out, Up, and Cars 2 “. Firewalk Studios is building a world class, next generation game studio that people come to first. The studio is taking a more sustainable approach to game development: this goes hand in hand with setting a high quality bar and treating each other with trust and respect. For more information, visit firewalkstudios.com.

Via Sony Interactive Entertainment

Sony Interactive Entertainment (SIE) is recognized as the world’s leading provider of interactive and digital entertainment and is responsible for the PlayStation® brand and the family of products and services. SIE has innovated since the original PlayStation was launched in Japan in 1994. The PlayStation family of products and services includes PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation ™ Store, PlayStation®Plus and PlayStation ™ Video, PlayStation ™ Music, PlayStation ™ Now and acclaimed PlayStation software from PlayStation Studios. SIE is headquartered in San Mateo, California and is a wholly owned subsidiary of Sony Group Corporation. The company has global functions in California, London and Tokyo.